// Flight manual :: declassified_
THE MANUAL
Everything on board: how the black hole eats the supply, how the collectibles work, and where the contracts live.
The red planet, before us.
Four billion years ago, Mars had a sky worth envying. Rivers braided across its lowlands, an ocean pooled in the north, and clouds moved over volcanoes three times the height of ours. Then the core cooled. The magnetic field failed, and the solar wind peeled the atmosphere away, atom by atom, over a hundred million patient years. The water left or went under. What remained was the color of rust, and it waited.
For most of our history it was only a red wanderer in the night. Babylon called it Nergal, Rome named it for war, and when the first telescopes arrived we drew canals on its face because we so badly wanted neighbors. We were wrong about the canals. We were not wrong that the place mattered.
Then we went. A flyby that returned craters where we hoped for cities. Landers that tasted the soil. Rovers that outlived every warranty their builders dared to print, tracing dry riverbeds and drilling into stone that remembers water. A helicopter that flew in air too thin to whisper in. Mars is the only world we know whose entire population is robots, and every one of them was sent by us, still calling home.
This project takes its name from that chronicle. A world that endures by letting go: an atmosphere surrendered, a supply devoured, and something patient at the center of it all, growing stronger the longer it waits. The next entry in the log is ours to write.
The black hole, explained.
Every taxable MARS transfer pays 5% total friction: 3% reflects pro-rata to every holder and 2% accrues to the liquidity treasury.
The black hole (the dead address) is a holder like any other, except it can never sell. It holds over half the supply, so it silently absorbs the majority of every reflection. Its share grows with each trade, which makes it absorb even more of the next one: exponential deflation from a simple feedback loop.
Handcrafted. Never reprinted.
10,000 handcrafted artifacts, and no two are alike. 596 base models across 56 archetypes, each piece finished with its own Background and Effect, and every one of them in motion. Tradeable. Stakeable. Never reprinted.
Tiers
Backgrounds
Effects
Each archetype's MK-I is its PRIME edition, minted at 0.45x supply. A sha256 provenance hash of the full trait assignment is committed on-chain before reveal, so the rarity draw is verifiably untampered.
Blind. Then revealed.
Connect
Connect your wallet from the right rail. Minting runs on Robinhood Chain; your wallet is switched automatically.
Mint blind
Pick a quantity on the Launch Pad (up to 20 per wallet) and mint. Every token shows the blindbox until reveal: rarity is pure draw.
Reveal
After the mint the collection reveals against the pre-committed provenance hash. Your artifacts, models and traits appear.
Idle hangars pay rent.
The bay emits a fixed stream of MARS every second, and docked collectibles split it by weight: higher tiers carry more weight, so a Legendary earns five times a Common. Fewer stakers means a bigger share for everyone docked. Emissions are pre-funded per season and can never exceed the pool. Unstake or claim at any time; rewards transfer untaxed. The pool itself holds MARS, so it earns reflections from every trade; when a season ends, that surplus becomes the next season automatically. Trading volume literally funds the future of staking.
The contracts, live.
* Robinhood Chain testnet deployment.